Learning virtual reality : developing immersive experiences and applications for desktop, web, and mobile
(Book - Regular Print)

Book Cover
Average Rating
Published
Sebastopol, CA : O'Reilly Media, Inc., 2015.
Edition
First edition.
Physical Desc
xi, 151 pages : illustrations ; 24 cm
Status
Yavapai College Verde - STORAGE - Storage
QA76.9.H85P365 2016
1 available

More Details

Published
Sebastopol, CA : O'Reilly Media, Inc., 2015.
Format
Book - Regular Print
Edition
First edition.
Language
English

Notes

Bibliography
Includes bibliographical references and index.
Description
"As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms--Oculus VR, Gear VR, and Cardboard VR--as well as several VR development environments, programming tools, and techniques. If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium."--,Back cover.

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Citations

APA Citation, 7th Edition (style guide)

Parisi, T. (2015). Learning virtual reality: developing immersive experiences and applications for desktop, web, and mobile (First edition.). O'Reilly Media, Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Parisi, Tony. 2015. Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile. O'Reilly Media, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Parisi, Tony. Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile O'Reilly Media, Inc, 2015.

MLA Citation, 9th Edition (style guide)

Parisi, Tony. Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile First edition., O'Reilly Media, Inc., 2015.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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