Catalog Search Results
Author
Publisher
Kids Can Press
Pub. Date
[2005]
Accelerated Reader
IL: MG - BL: 6.5 - AR Pts: 2
Lexile measure
970L
Language
English
Description
Cartoon-like illustrations shows the insider's guide to TV, music videos, radio, magazines, comic books, newspapers, video games, and the Internet, as well as how to analyze media.
Author
Publisher
End Game Press
Pub. Date
[2023].
Language
English
Description
"In Influencer, Tessa Emily Hall engages with teen girls in an encouraging and conversational tone to help them uncover their role as Influencer in God's kingdom. By drawing on Bible stories, Scriptures, and examples from her life and the lives of others, Tessa prepares teen girls to make the most of their youth by discovering their unique role in the story of the gospel. Influencer is divided into seven parts, each one designed to lead teens through...
Author
Publisher
PublicAffairs
Pub. Date
2024.
Language
English
Description
"Nestled in the Golden Triangle of China, Burma, and Nepal, the Wa nation has existed and thrived for over five decades. Like mountain peoples from Chechnya to the Ozarks, the Wa like to do things their own way. A tribal authority called the United Wa State Army (or UWSA) controls their native terrain. The UWSA makes laws, defends the motherland, and builds roads and schools. It even issues driver's licenses. In every sense, it is a government. And...
Author
Series
Cat Kid Comic Club volume 5
Publisher
Graphix, an imprint of Scholastic
Pub. Date
2023.
Accelerated Reader
IL: MG - BL: 2.7 - AR Pts: 1
Language
English
Appears on list
Description
The Cat Kid Comic Club is in crisis! After learning that one of their comics will be published, the baby frogs are filled with anxiety and doubt. How will they get their creative groove back? Will Naomi or Melvin emerge as a leader? Will Flippy convince them to finally straighten up and fly right?
Author
Publisher
ReferencePoint Press
Pub. Date
[2024]
Language
English
Description
"Manga and anime have risen from obscure art forms with cult followings to mainstream cultural forces. This book traces the development of manga and anime from their roots in medieval Japanese artwork to their record-shattering success on bestseller lists and in box office receipts. It also discusses their impact beyond the page and screen--in conventions, cosplay, toys, games, apparel, and accessories." --