Catalog Search Results
Author
Series
Accelerated Reader
IL: UG - BL: 6.7 - AR Pts: 23
Lexile measure
990L
Language
English
Description
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of...
Author
Accelerated Reader
IL: MG - BL: 5.6 - AR Pts: 11
Lexile measure
820L
Language
English
Description
While playing a total immersion virtual reality game of kings and intrigue, fourteen-year-old Giannine learns that demonstrators have damaged the equipment to which she is connected, and she must win the game quickly or be damaged herself.
3) Chrysalis
Author
Series
Jeremy Logan volume 6
Language
English
Description
"A blockbuster new thriller from #1 New York Times bestselling author Lincoln Child, centered on a dominant tech company--Chrysalis--whose groundbreaking virtual reality technology is redefining the way we live ... and possibly introducing a catastrophic danger to the world. Like millions of people around the world, Jeremy Logan (famed enigmalogist, or investigator of unexplained things) has grown to rely on his incredible new tech device. Made by...
4) Black water
Author
Series
Pendragon volume 5
Accelerated Reader
IL: MG - BL: 4.6 - AR Pts: 17
Lexile measure
680L
Language
English
Description
Just when 15-year-old Bobby Pendragon thinks he understands his purpose as a Traveler he is faced with an impossible choice.
Author
Series
Star Wars galaxy of fear volume 4
Accelerated Reader
IL: MG - BL: 4.7 - AR Pts: 3
Language
English
Description
Hologram Fun World is a theme park visited by families from all across the galaxy. One of the park's attractions is called the Nightmare Machine. It scans your brain, then shows you your worst fears in holographic form. It's not real, so it's fun--right? Zak and Tash soon find out that nightmares can come true.
Author
Publisher
W. W. Norton & Company, Inc
Pub. Date
[2018]
Language
English
Description
Virtual reality is able to effectively blur the line between reality and illusion, pushing the limits of our imagination and granting us access to any experience imaginable. With well-crafted simulations, these experiences, which are so immersive that the brain believes they're real, are already widely available with a VR headset and will only become more accessible and commonplace. But how does this new medium affect its users, and does it have a...
8) Bug Park
Author
Series
Publisher
Baen Books
Accelerated Reader
IL: UG - BL: 7.3 - AR Pts: 18
Lexile measure
870L
Language
English
Author
Series
Mortality doctrine volume 1
Accelerated Reader
IL: UG - BL: 5.5 - AR Pts: 11
Lexile measure
790L
Language
English
Description
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb,...
10) Reamde
Author
Language
English
Description
When his own high-tech start up turns into a Fortune 500 computer gaming group, Richard Forthrast, the black sheep of an Iowa family who has amassed an illegal fortune, finds the line between fantasy and reality becoming blurred when a virtual war for dominance is triggered.
11) User involvement in virtual and augmented technologies and games for rehabilitation and learning
Series
Journal of Enabling Technologies volume Volume 13, Number 2
Publisher
Emerald Publishing
Pub. Date
[2019]
Language
English
Publisher
CRC Press
Pub. Date
c2011
Language
English
Description
"A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the reader develop a VR project, it presents the importance of the users needs and various aspects of the human computer interface (HCI). It further treats technical...
16) Side life
Author
Publisher
Soho Press
Pub. Date
2018.
Language
English
Description
"Smart, paranoid literary science fiction crossover for fans of Blake Crouch and Philip K. Dick, set in present-day Seattle Vin, a down-on-his-luck young tech entrepreneur forced out of the software company he started, takes a job house-sitting a beautiful Seattle mansion. There he discovers that the owner--who has been missing for a year--has built a secret basement lab. In the lab there are computers, wired caskets, and a thick, dog-eared notebook...
Publisher
Magnolia Home Entertainment
Pub. Date
[2021]
Language
English
Description
Are people living in a simulation? Filmmaker Rodney Ascher (Room 237, The Nightmare) wrestles with this existential question in his latest documentary, a multimedia journey that's part sci-fi mind-scrambler, part true-crime horror story.
Author
Publisher
John Wiley & Sons, Inc
Pub. Date
[2018]
Language
English
Description
An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they're being used, and how they'll affect consumers both personally and professionally in the very near future. With VR and AR poised to become mainstream within the next...