Using VR in gaming
(eBook)

Book Cover
Average Rating
Published
New York, NY : Cavendish Square Publishing, LLC, 2020.
Edition
First edition.
Physical Desc
1 online resource (82 pages).
Status

More Details

Format
eBook
Language
English
ISBN
9781502645685 (e-book)

Notes

Local note
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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Citations

APA Citation, 7th Edition (style guide)

Small, C. (2020). Using VR in gaming (First edition.). Cavendish Square Publishing, LLC.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Small, Cathleen. 2020. Using VR in Gaming. Cavendish Square Publishing, LLC.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Small, Cathleen. Using VR in Gaming Cavendish Square Publishing, LLC, 2020.

MLA Citation, 9th Edition (style guide)

Small, Cathleen. Using VR in Gaming First edition., Cavendish Square Publishing, LLC, 2020.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

Staff View

Grouped Work ID
f55e3b27-2afa-98f2-8545-ddd163858318-eng
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Grouping Information

Grouped Work IDf55e3b27-2afa-98f2-8545-ddd163858318-eng
Full titleusing vr in gaming
Authorsmall cathleen
Grouping Categorybook
Last Update2022-06-07 21:23:19PM
Last Indexed2024-06-08 05:47:52AM

Book Cover Information

Image Sourcesyndetics
First LoadedOct 8, 2023
Last UsedOct 8, 2023

Marc Record

First DetectedOct 14, 2021 01:23:32 PM
Last File Modification TimeNov 19, 2021 12:51:43 PM

MARC Record

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336 |a text|b txt|2 rdacontent
337 |a computer|b c|2 rdamedia
338 |a online resource|b cr|2 rdacarrier
4900 |a VR on the Job : Understanding Virtual and Augmented Reality
588 |a Description based on print version record.
590 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0|a Video games|x Vocational guidance|v Juvenile literature.
650 0|a Shared virtual environments.
655 4|a Electronic books.
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